dc.contributor.author | Haave, Hanne Marit | |
dc.contributor.author | Vold, Tone | |
dc.date.accessioned | 2021-06-28T15:23:59Z | |
dc.date.available | 2021-06-28T15:23:59Z | |
dc.date.created | 2020-09-30T11:35:21Z | |
dc.date.issued | 2020 | |
dc.identifier.citation | Proceedings of the 14th European conference on games-based learning. 2020, 229-233 | en_US |
dc.identifier.issn | 2049-0992 | |
dc.identifier.uri | https://hdl.handle.net/11250/2761736 | |
dc.language.iso | eng | en_US |
dc.subject | quiz game | en_US |
dc.subject | games for learning | en_US |
dc.subject | enhancing learning outcome | en_US |
dc.subject | games in education | en_US |
dc.title | Online Quizzing During Corona-Crisis: Games in Education | en_US |
dc.type | Peer reviewed | en_US |
dc.type | Journal article | en_US |
dc.description.version | publishedVersion | en_US |
dc.subject.nsi | VDP::Samfunnsvitenskap: 200 | en_US |
dc.source.pagenumber | 229-233 | en_US |
dc.source.journal | Proceedings of the 14th European conference on games-based learning | en_US |
dc.identifier.cristin | 1835475 | |
cristin.ispublished | true | |
cristin.fulltext | original | |
cristin.qualitycode | 1 | |